Month: January 2026

Dev-Log #1: Clownification in Clown House: Lunacy

Clown House: Lunacy is a game where violence is a trap. Every clown you kill brings you closer to becoming one.

Both the player character and the environment change whenever player loses their humanity. Our developer explains how we visualized this clownification in Unreal Engine 5.

Did you notice what changed in the environment?

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