We are shelving Presence, the one we were making this year, and start a new game project.
Presence would be a game that you could talk (with your own voice) with randomized spirits powered by ChatGPT. The system did really work.
But at some point, we needed to discard ChatGPT (or any other LLMs). Well, it was possible to create dialogues for spirits with pre-determined questions and answers, but the game became rather bland without its USP.
It’s necessary not to fall in love with your projects and know when to shelve.
I talked about why ChatGPT was discarded in this blog post in this September, by the way.
About our new project (a multiplayer horror game), I’ll start sharing content once it reaches a mature phase.